package com.nikitova.craps3d.constants.statemachine 
{

	/**
	 * @author schranz
	 */
	public class StateActions
	{
		//the next states are supposed to be used by the PureMVC FSM system
		public static const GO_BET_STATE               : String = "GO_BET_STATE";
		
		public static const GO_ROLL_STATE               : String = "GO_ROLL_STATE";
				
		public static const START_GAME_SELECT			: String = "ACTION_START_GAME_SELECT";
		
		public static const GAME_DATA_LOADED			: String = "GAME_DATA_LOADED";	}
}

